Commit 7a03018b authored by Aleksi Suomalainen's avatar Aleksi Suomalainen Committed by GitHub

Merge branch 'master' into inversemousearea

parents ea3e9c68 d5b5ecee
/****************************************************************************************
**
** Copyright (C) 2017 Eetu Kahelin
** All rights reserved.
**
** You may use this file under the terms of BSD license as follows:
**
** Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions are met:
** * Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** * Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in the
** documentation and/or other materials provided with the distribution.
** * Neither the name of the author nor the
** names of its contributors may be used to endorse or promote products
** derived from this software without specific prior written permission.
**
** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
** ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
** WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
** DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR
** ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
** (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
** LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
** ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
** SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
**
****************************************************************************************/
import QtQuick 2.6
import QtQuick.Controls 1.0 //needed for the Stack attached property
import QtQuick.Controls.Nemo 1.0
import QtQuick.Controls.Styles.Nemo 1.0
Page {
id: root
headerTools: HeaderToolsLayout { showBackButton: true; title: "Icon example" }
allowedOrientations: Qt.PortraitOrientation | Qt.LandscapeOrientation | Qt.InvertedLandscapeOrientation | Qt.InvertedPortraitOrientation
Column {
spacing: Theme.itemSpacingMedium
anchors.centerIn: parent
//fontawesome
IconButton {
source: "image://theme/compass"
}
//fontawesome
IconButton {
width: height
height: Theme.itemHeightExtraLarge
source: "image://theme/bell"
enabled:false
}
//fontawesome
IconButton {
source: "image://theme/address-book?" + Theme.fillColor
}
//glacier
IconButton {
width: height
height: Theme.itemHeightExtraLarge
source: "image://theme/icon-m-framework-close-thumbnail"
}
}
}
...@@ -116,6 +116,10 @@ ApplicationWindow { ...@@ -116,6 +116,10 @@ ApplicationWindow {
title: "Query Dialog" title: "Query Dialog"
page: "content/QueryDialogPage.qml" page: "content/QueryDialogPage.qml"
} }
ListElement {
title: "Icons"
page: "content/IconPage.qml"
}
} }
......
...@@ -24,29 +24,15 @@ qml.files += \ ...@@ -24,29 +24,15 @@ qml.files += \
content/ButtonRowPage.qml \ content/ButtonRowPage.qml \
content/QueryDialogPage.qml \ content/QueryDialogPage.qml \
content/ListViewPage.qml \ content/ListViewPage.qml \
content/SelectRollerPage.qml content/SelectRollerPage.qml \
content/IconPage.qml
qml.path = /usr/share/glacier-components/content qml.path = /usr/share/glacier-components/content
images.files = images/*.png images.files = images/*.png
images.path = /usr/share/glacier-components/images images.path = /usr/share/glacier-components/images
OTHER_FILES += \ OTHER_FILES += $$qml.files
main.qml \
content/AndroidDelegate.qml \
content/ButtonPage.qml \
content/ProgressBarPage.qml \
content/SliderPage.qml \
content/TabBarPage.qml \
content/TextInputPage.qml \
content/LiveCoding.qml \
content/SpinnerPage.qml \
content/LabelPage.qml \
content/CheckboxPage.qml \
content/ButtonRowPage.qml \
content/QueryDialogPage.qml \
content/ListViewPage.qml \
content/SelectRollerPage.qml
desktop.path = /usr/share/applications desktop.path = /usr/share/applications
......
/* /*
* Copyright (C) 2013 Andrea Bernabei <and.bernabei@gmail.com> * Copyright (C) 2013 Andrea Bernabei <and.bernabei@gmail.com>
* Copyright (C) 2013 Jolla Ltd.
* Copyright (C) 2017 Eetu Kahelin
* *
* This library is free software; you can redistribute it and/or * This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public * modify it under the terms of the GNU Library General Public
...@@ -28,15 +30,14 @@ import QtQuick.Controls.Styles.Nemo 1.0 ...@@ -28,15 +30,14 @@ import QtQuick.Controls.Styles.Nemo 1.0
NemoWindow { NemoWindow {
id: root id: root
width: 320
height: 640
property alias header: toolBar property alias header: toolBar
/*! \internal */ /*! \internal */
default property alias data: contentArea.data default property alias data: contentArea.data
property alias pageStack: stackView property alias pageStack: stackView
property alias initialPage: stackView.initialItem property alias initialPage: stackView.initialItem
property bool applicationActive: Qt.application.active
property alias orientation: contentArea.uiOrientation property alias orientation: contentArea.uiOrientation
readonly property int isUiPortrait: orientation == Qt.PortraitOrientation || orientation == Qt.InvertedPortraitOrientation readonly property int isUiPortrait: orientation == Qt.PortraitOrientation || orientation == Qt.InvertedPortraitOrientation
...@@ -140,294 +141,376 @@ NemoWindow { ...@@ -140,294 +141,376 @@ NemoWindow {
Item { Item {
id: backgroundItem id: backgroundItem
anchors.fill: parent
anchors.centerIn: parent
// NOTE: Using Screen.height/width will cause issues when the app is not fullscreen (e.g. when testing using Qt desktop)
// because in that case the app window will be smaller but the content will still be for fullscreen size
width: __transpose ? Screen.height : Screen.width
height: __transpose ? Screen.width : Screen.height
rotation: rotationToTransposeToPortrait() rotation: rotationToTransposeToPortrait()
//This is the rotating item
Item { Item {
id: contentArea id: clipping
width: parent.width
height: parent.height
anchors.centerIn: parent
property int _horizontalDimension: parent ? parent.width : 0
property int _verticalDimension: parent ? parent.height : 0
property alias defaultOrientationTransition: orientationState.defaultTransition
// This is used for states switching
property int filteredOrientation
//this is the reliable value which changes during the orientation transition
property int uiOrientation
property bool orientationTransitionRunning: false
StackView {
id: stackView
anchors.top: root.isUiPortrait ? toolBar.bottom : parent.top
anchors.right: parent.right
anchors.left: root.isUiPortrait ? parent.left : toolBar.right
anchors.bottom: parent.bottom
clip: true
Component.onCompleted: stackInitialized = true
//IMPORTANT: this property makes it so that at app startup we wait for the initial page to be pushed
//before determining the initial ui orientation (see the states logic below)
//If we don't use this, the orientation will change first time based on NemoWindow's allowedOrientation,
//and the second time based on the allowedOrientations of the initialItem of the stack.
//Using this property avoids that, and make the UI directly start in the correct orientation
//TODO: find a cleaner way to do it (if there's any)
property bool stackInitialized: false
onStackInitializedChanged: if (stackInitialized) {
//set Screen.orientation as default, if allowed
if (root.isOrientationAllowed(Screen.orientation)) {
contentArea.filteredOrientation = Screen.orientation
} else {
//let the window handle it, it will fall back to an allowed orientation
root.fallbackToAnAllowedOrientation()
}
}
//this has to be a function, property won't work inside onCurrentItemChanged, as the property binding hasn't been updated yet there
//(hence we'd be using the old currentItem)
function _isCurrentItemNemoPage()
{
return currentItem && currentItem.hasOwnProperty("__isNemoPage")
}
//update orientation constraints when a Page is pushed/popped
onCurrentItemChanged: {
if (_isCurrentItemNemoPage())
root.orientationConstraintsChanged()
}
//This properties are accessible for free by the Page via Stack.view.<property> z: 1
readonly property int orientation: contentArea.uiOrientation width: parent.width - (isUiLandscape ? stackView.panelSize : 0)
property alias allowedOrientations: root.allowedOrientations height: parent.height - (isUiPortrait ? stackView.panelSize : 0)
property alias orientationTransitionRunning: contentArea.orientationTransitionRunning clip: stackView.panelSize > 0
Connections { //This is the rotating item
id: pageConn Item {
target: stackView._isCurrentItemNemoPage() ? stackView.currentItem : null id: contentArea
onAllowedOrientationsChanged: root.orientationConstraintsChanged() anchors.centerIn: parent
transform: Scale {
id: contentScale
property bool animationRunning: xAnim.running || yAnim.running
Behavior on xScale { NumberAnimation { id: xAnim; duration: 100 } }
Behavior on yScale { NumberAnimation { id: yAnim; duration: 100 } }
} }
delegate: StackViewDelegate { property int _horizontalDimension: parent ? parent.width : 0
pushTransition: Component { property int _verticalDimension: parent ? parent.height : 0
StackViewTransition {
PropertyAnimation { property alias defaultOrientationTransition: orientationState.defaultTransition
target: enterItem
property: "x" // This is used for states switching
from: target.width property int filteredOrientation
to: 0
duration: 500 //this is the reliable value which changes during the orientation transition
easing.type: Easing.OutQuad property int uiOrientation
}
PropertyAnimation { property bool orientationTransitionRunning: false
target: exitItem
property: "x" StackView {
from: 0 id: stackView
to: -target.width anchors.top: root.isUiPortrait ? toolBar.bottom : parent.top
duration: 500 anchors.right: parent.right
easing.type: Easing.OutQuad anchors.left: root.isUiPortrait ? parent.left : toolBar.right
} anchors.bottom: parent.bottom
property real panelSize: 0
property real previousImSize: 0
property real imSize: !root.applicationActive ? 0 : (isUiPortrait ? (root._transpose ? Qt.inputMethod.keyboardRectangle.width
: Qt.inputMethod.keyboardRectangle.height)
: (root._transpose ? Qt.inputMethod.keyboardRectangle.height
: Qt.inputMethod.keyboardRectangle.width))
onImSizeChanged: {
if (imSize <= 0 && previousImSize > 0) {
imShowAnimation.stop()
imHideAnimation.start()
} else if (imSize > 0 && previousImSize <= 0) {
imHideAnimation.stop()
imShowAnimation.to = imSize
imShowAnimation.start()
} else {
panelSize = imSize
} }
previousImSize = imSize
} }
popTransition: Component {
StackViewTransition { clip: true
PropertyAnimation { Component.onCompleted: {
target: enterItem stackInitialized = true
property: "x"
from: -target.width
to: 0
duration: 500
easing.type: Easing.OutQuad
}
PropertyAnimation {
target: exitItem
property: "x"
from: 0
to: target.width
duration: 500
easing.type: Easing.OutQuad
}
}
} }
//IMPORTANT: this property makes it so that at app startup we wait for the initial page to be pushed
//before determining the initial ui orientation (see the states logic below)
//If we don't use this, the orientation will change first time based on NemoWindow's allowedOrientation,
//and the second time based on the allowedOrientations of the initialItem of the stack.
//Using this property avoids that, and make the UI directly start in the correct orientation
//TODO: find a cleaner way to do it (if there's any)
property bool stackInitialized: false
onStackInitializedChanged: if (stackInitialized) {
//set Screen.orientation as default, if allowed
if (root.isOrientationAllowed(Screen.orientation)) {
contentArea.filteredOrientation = Screen.orientation
} else {
//let the window handle it, it will fall back to an allowed orientation
root.fallbackToAnAllowedOrientation()
}
}
} //this has to be a function, property won't work inside onCurrentItemChanged, as the property binding hasn't been updated yet there
} //(hence we'd be using the old currentItem)
function _isCurrentItemNemoPage()
{
return currentItem && currentItem.hasOwnProperty("__isNemoPage")
}
Header { //update orientation constraints when a Page is pushed/popped
id: toolBar onCurrentItemChanged: {
stackView: root.pageStack if (_isCurrentItemNemoPage())
appWindow: root root.orientationConstraintsChanged()
}
//used to animate the dimmer when pages are pushed/popped (see Header's QML code) //This properties are accessible for free by the Page via Stack.view.<property>
property alias __dimmer: headerDimmerContainer readonly property int orientation: contentArea.uiOrientation
} property alias allowedOrientations: root.allowedOrientations
property alias orientationTransitionRunning: contentArea.orientationTransitionRunning
Item { Connections {
//This item handles the rotation of the dimmer. id: pageConn
//All this because QML doesn't have a horizontal gradient (unless you import GraphicalEffects) target: stackView._isCurrentItemNemoPage() ? stackView.currentItem : null
//and having a container which doesn't rotate but just resizes makes it easier to rotate its inner onAllowedOrientationsChanged: root.orientationConstraintsChanged()
//child
id: headerDimmerContainer
//README: Don't use AnchorChanges for this item!
//Reason: state changes disable bindings while the transition from one state to another is running.
//This causes the dimmer not to follow the drawer when the drawer is closed right before the orientation change
anchors.top: isUiPortrait ? toolBar.bottom : parent.top
anchors.left: isUiPortrait ? parent.left : toolBar.right
anchors.right: isUiPortrait ? parent.right : undefined
anchors.bottom: isUiPortrait ? undefined : parent.bottom
//we only set the size in one orientation, the anchors will take care of the other
width: if (!isUiPortrait) Theme.itemHeightExtraSmall/2
height: if (isUiPortrait) Theme.itemHeightExtraSmall/2
//MAKE SURE THAT THE HEIGHT SPECIFIED BY THE THEME IS AN EVEN NUMBER, TO AVOID ROUNDING ERRORS IN THE LAYOUT
Rectangle {
id: headerDimmer
anchors.centerIn: parent
gradient: Gradient {
GradientStop { position: 0; color: Theme.backgroundColor }
GradientStop { position: 1; color: "transparent" }
} }
}
}
Item { delegate: StackViewDelegate {
id: orientationState pushTransition: Component {
StackViewTransition {
state: 'Unanimated' PropertyAnimation {
target: enterItem
states: [ property: "x"
State { from: target.width
name: 'Unanimated' to: 0
when: !stackView || !stackInitialized duration: 500
}, easing.type: Easing.OutQuad
State { }
name: 'Portrait' PropertyAnimation {
when: contentArea.filteredOrientation === Qt.PortraitOrientation// && stackInitialized target: exitItem
PropertyChanges { property: "x"
target: contentArea from: 0
restoreEntryValues: false to: -target.width
width: _horizontalDimension duration: 500
height: _verticalDimension easing.type: Easing.OutQuad
rotation: 0 }
uiOrientation: Qt.PortraitOrientation }
}
PropertyChanges {
target: headerDimmer
height: Theme.itemHeightExtraSmall/2
width: parent.width
rotation: 0
}
},
State {
name: 'Landscape'
when: contentArea.filteredOrientation === Qt.LandscapeOrientation //&& stackInitialized
PropertyChanges {
target: contentArea
restoreEntryValues: false
width: _verticalDimension
height: _horizontalDimension
rotation: 90
uiOrientation: Qt.LandscapeOrientation
}
PropertyChanges {
target: headerDimmer
height: Theme.itemHeightExtraSmall/2
width: parent.height
rotation: -90
}
},
State {
name: 'PortraitInverted'
when: contentArea.filteredOrientation === Qt.InvertedPortraitOrientation //&& stackInitialized
PropertyChanges {
target: contentArea
restoreEntryValues: false
width: _horizontalDimension
height: _verticalDimension
rotation: 180
uiOrientation: Qt.InvertedPortraitOrientation
}
PropertyChanges {
target: headerDimmer
height: Theme.itemHeightExtraSmall/2
width: parent.width
rotation: 0
}
},
State {
name: 'LandscapeInverted'
when: contentArea.filteredOrientation === Qt.InvertedLandscapeOrientation //&& stackInitialized
PropertyChanges {
target: contentArea
restoreEntryValues: false
width: _verticalDimension
height: _horizontalDimension
rotation: 270
uiOrientation: Qt.InvertedLandscapeOrientation
} }
PropertyChanges { popTransition: Component {
target: headerDimmer StackViewTransition {
height: Theme.itemHeightExtraSmall/2 PropertyAnimation {
width: parent.height target: enterItem
rotation: -90 property: "x"
from: -target.width
to: 0
duration: 500
easing.type: Easing.OutQuad
}
PropertyAnimation {
target: exitItem
property: "x"
from: 0
to: target.width
duration: 500
easing.type: Easing.OutQuad
}
}
} }
}
]
property Transition defaultTransition: Transition { }
to: 'Portrait,Landscape,PortraitInverted,LandscapeInverted'
from: 'Portrait,Landscape,PortraitInverted,LandscapeInverted'
SequentialAnimation { SequentialAnimation {
PropertyAction { id: imHideAnimation
target: contentArea PauseAnimation {
property: 'orientationTransitionRunning' duration: 200
value: true
} }
NumberAnimation { NumberAnimation {
target: contentArea target: stackView
property: 'opacity' property: 'panelSize'
to: 0 to: 0
duration: 150 duration:200
easing.type: Easing.InOutQuad
} }
PropertyAction { }
target: contentArea
properties: 'width,height,rotation,uiOrientation' NumberAnimation {
} id: imShowAnimation
AnchorAnimation { target: stackView
duration: 0 property: 'panelSize'
} duration: 200
PropertyAction { easing.type: Easing.InOutQuad
target: headerDimmer }
properties: 'width,height,rotation'
}
Header {
id: toolBar
stackView: root.pageStack
appWindow: root
//used to animate the dimmer when pages are pushed/popped (see Header's QML code)
property alias __dimmer: headerDimmerContainer
}
Item {
//This item handles the rotation of the dimmer.
//All this because QML doesn't have a horizontal gradient (unless you import GraphicalEffects)
//and having a container which doesn't rotate but just resizes makes it easier to rotate its inner
//child
id: headerDimmerContainer
//README: Don't use AnchorChanges for this item!
//Reason: state changes disable bindings while the transition from one state to another is running.
//This causes the dimmer not to follow the drawer when the drawer is closed right before the orientation change
anchors.top: isUiPortrait ? toolBar.bottom : parent.top
anchors.left: isUiPortrait ? parent.left : toolBar.right
anchors.right: isUiPortrait ? parent.right : undefined
anchors.bottom: isUiPortrait ? undefined : parent.bottom
//we only set the size in one orientation, the anchors will take care of the other
width: if (!isUiPortrait) Theme.itemHeightExtraSmall/2
height: if (isUiPortrait) Theme.itemHeightExtraSmall/2
//MAKE SURE THAT THE HEIGHT SPECIFIED BY THE THEME IS AN EVEN NUMBER, TO AVOID ROUNDING ERRORS IN THE LAYOUT
Rectangle {
id: headerDimmer
anchors.centerIn: parent
gradient: Gradient {
GradientStop { position: 0; color: Theme.backgroundColor }
GradientStop { position: 1; color: "transparent" }
} }
NumberAnimation { }
target: contentArea }
property: 'opacity'
to: 1 Item {
duration: 150 id: orientationState
state: 'Unanimated'
states: [
State {
name: 'Unanimated'
when: !stackView || !stackInitialized
},
State {
name: 'Portrait'
when: contentArea.filteredOrientation === Qt.PortraitOrientation// && stackInitialized
PropertyChanges {
target: contentArea
restoreEntryValues: false
width: _horizontalDimension
height: _verticalDimension
rotation: 0
uiOrientation: Qt.PortraitOrientation
}
PropertyChanges {
target: headerDimmer
height: Theme.itemHeightExtraSmall/2
width: parent.width
rotation: 0
}
AnchorChanges {
target: clipping
anchors.top: parent.top
anchors.left: parent.left
anchors.right: undefined
anchors.bottom: undefined
}
},
State {
name: 'Landscape'
when: contentArea.filteredOrientation === Qt.LandscapeOrientation //&& stackInitialized
PropertyChanges {
target: contentArea
restoreEntryValues: false
width: _verticalDimension
height: _horizontalDimension
rotation: 90
uiOrientation: Qt.LandscapeOrientation
}
PropertyChanges {
target: headerDimmer
height: Theme.itemHeightExtraSmall/2
width: parent.height
rotation: -90
}
AnchorChanges {
target: clipping
anchors.top: undefined
anchors.left: undefined
anchors.right: parent.right
anchors.bottom: parent.bottom
}
},
State {
name: 'PortraitInverted'
when: contentArea.filteredOrientation === Qt.InvertedPortraitOrientation //&& stackInitialized
PropertyChanges {
target: contentArea
restoreEntryValues: false
width: _horizontalDimension
height: _verticalDimension
rotation: 180
uiOrientation: Qt.InvertedPortraitOrientation
}
PropertyChanges {
target: headerDimmer
height: Theme.itemHeightExtraSmall/2
width: parent.width
rotation: 0
}
AnchorChanges {
target: clipping
anchors.top: undefined
anchors.left: undefined
anchors.right: parent.right
anchors.bottom: parent.bottom
}
},
State {
name: 'LandscapeInverted'
when: contentArea.filteredOrientation === Qt.InvertedLandscapeOrientation //&& stackInitialized
PropertyChanges {
target: contentArea
restoreEntryValues: false
width: _verticalDimension
height: _horizontalDimension
rotation: 270
uiOrientation: Qt.InvertedLandscapeOrientation
}
PropertyChanges {
target: headerDimmer
height: Theme.itemHeightExtraSmall/2
width: parent.height
rotation: -90
}
AnchorChanges {
target: clipping
anchors.top: undefined
anchors.left: parent.left
anchors.right: undefined
anchors.bottom: parent.bottom
}
} }
PropertyAction { ]
target: contentArea
property: 'orientationTransitionRunning' property Transition defaultTransition: Transition {
value: false to: 'Portrait,Landscape,PortraitInverted,LandscapeInverted'
from: 'Portrait,Landscape,PortraitInverted,LandscapeInverted'
SequentialAnimation {
PropertyAction {
target: contentArea
property: 'orientationTransitionRunning'
value: true
}
NumberAnimation {
target: contentArea
property: 'opacity'
to: 0
duration: 150
}
PropertyAction {
target: contentArea
properties: 'width,height,rotation,uiOrientation'
}
AnchorAnimation {
duration: 0
}
PropertyAction {
target: headerDimmer
properties: 'width,height,rotation'
}
NumberAnimation {
target: contentArea
property: 'opacity'
to: 1
duration: 150
}
PropertyAction {
target: contentArea
property: 'orientationTransitionRunning'
value: false
}
} }
} }
}
Component.onCompleted: { Component.onCompleted: {
if (transitions.length === 0) { if (transitions.length === 0) {
transitions = [ defaultTransition ] transitions = [ defaultTransition ]
}
} }
} }
} }
......
...@@ -22,7 +22,8 @@ Item { ...@@ -22,7 +22,8 @@ Item {
property bool isUiPortrait: header && header.appWindow.isUiPortrait property bool isUiPortrait: header && header.appWindow.isUiPortrait
property bool showBackButton: false property bool showBackButton: false
property int toolMeasure: parent.width/10
height: toolMeasure
Rectangle { Rectangle {
id: backButton id: backButton
width: opacity ? size.dp(60) : 0 width: opacity ? size.dp(60) : 0
...@@ -84,13 +85,12 @@ Item { ...@@ -84,13 +85,12 @@ Item {
anchors.rightMargin: size.dp(20) anchors.rightMargin: size.dp(20)
anchors.verticalCenter: parent.verticalCenter anchors.verticalCenter: parent.verticalCenter
width: tools ? (size.dp(50) * Math.min(maxNumberOfToolButtons, tools.length)) : 0 width: tools ? (size.dp(50) * Math.min(maxNumberOfToolButtons, tools.length)) : 0
property int maxNumberOfToolButtons: 3 property int maxNumberOfToolButtons: 3
RowLayout { RowLayout {
id: toolsRow id: toolsRow
anchors.centerIn: parent anchors.centerIn: parent
height: toolMeasure
function assignRotationBindings() { function assignRotationBindings() {
for (var i=0; i<children.length; ++i) { for (var i=0; i<children.length; ++i) {
children[i].rotation = Qt.binding(function() { return isUiPortrait ? 0 : 90 }) children[i].rotation = Qt.binding(function() { return isUiPortrait ? 0 : 90 })
......
/****************************************************************************************
**
** Copyright (C) 2017 Eetu Kahelin
** All rights reserved.
**
** You may use this file under the terms of BSD license as follows:
**
** Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions are met:
** * Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** * Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in the
** documentation and/or other materials provided with the distribution.
** * Neither the name of the author nor the
** names of its contributors may be used to endorse or promote products
** derived from this software without specific prior written permission.
**
** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
** ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
** WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
** DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR
** ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
** (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
** LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
** ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
** SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
**
****************************************************************************************/
import QtQuick 2.6
import QtQuick.Controls 1.0
import QtQuick.Controls.Nemo 1.0
import QtQuick.Controls.Styles.Nemo 1.0
Button {
property color highlightColor: Theme.accentColor
property bool highlighted: pressed
property bool _showPress: highlighted || pressTimer.running
property string source
property string highlightSource: {
if (source != "") {
var tmpSrc = source.toString()
var i = tmpSrc.lastIndexOf("?")
if (i !== -1) {
tmpSrc = tmpSrc.substring(0, i)
}
return tmpSrc + "?" + highlightColor
} else {
return ""
}
}
onPressedChanged: {
if (pressed) {
pressTimer.start()
}
}
width: Theme.itemHeightLarge
height: width
style: IconButtonStyle { }
Timer {
id: pressTimer
interval: 20
}
}
...@@ -22,7 +22,8 @@ QML_FILES += \ ...@@ -22,7 +22,8 @@ QML_FILES += \
ListViewItemWithActions.qml\ ListViewItemWithActions.qml\
GlacierRoller.qml \ GlacierRoller.qml \
GlacierRollerItem.qml \ GlacierRollerItem.qml \
InverseMouseArea.qml InverseMouseArea.qml \
IconButton.qml
OTHER_FILES += qmldir \ OTHER_FILES += qmldir \
$$QML_FILES $$QML_FILES
......
...@@ -30,3 +30,8 @@ QImage NemoImageProvider::requestImage(const QString &id, QSize *size, const QSi ...@@ -30,3 +30,8 @@ QImage NemoImageProvider::requestImage(const QString &id, QSize *size, const QSi
Q_UNUSED(requestedSize); Q_UNUSED(requestedSize);
return m_client->readImage(id); return m_client->readImage(id);
} }
QPixmap NemoImageProvider::requestPixmap(const QString &id, QSize *size, const QSize &requestedSize)
{
Q_UNUSED(size);
return m_client->requestPixmap(id,requestedSize);
}
...@@ -27,6 +27,7 @@ class NemoImageProvider : public QQuickImageProvider ...@@ -27,6 +27,7 @@ class NemoImageProvider : public QQuickImageProvider
public: public:
explicit NemoImageProvider(); explicit NemoImageProvider();
QImage requestImage(const QString &id, QSize *size, const QSize &requestedSize); QImage requestImage(const QString &id, QSize *size, const QSize &requestedSize);
QPixmap requestPixmap(const QString &id, QSize *size, const QSize &requestedSize);
private: private:
MLocalThemeDaemonClient* m_client; MLocalThemeDaemonClient* m_client;
}; };
......
...@@ -24,6 +24,7 @@ ListViewItemWithActions 1.0 ListViewItemWithActions.qml ...@@ -24,6 +24,7 @@ ListViewItemWithActions 1.0 ListViewItemWithActions.qml
GlacierRoller 1.0 GlacierRoller.qml GlacierRoller 1.0 GlacierRoller.qml
GlacierRollerItem 1.0 GlacierRollerItem.qml GlacierRollerItem 1.0 GlacierRollerItem.qml
InverseMouseArea 1.0 InverseMouseArea.qml InverseMouseArea 1.0 InverseMouseArea.qml
IconButton 1.0 IconButton.qml
# MIRRORED CONTROLS: # MIRRORED CONTROLS:
# These are the controls that we take directly from official QQC. # These are the controls that we take directly from official QQC.
......
...@@ -105,3 +105,26 @@ float Sizing::dp(float value) ...@@ -105,3 +105,26 @@ float Sizing::dp(float value)
{ {
return value*m_dp_factor; return value*m_dp_factor;
} }
void Sizing::setMmScaleFactor(float value)
{
if(value != 0)
{
qDebug() << "Set custom mm scale factor";
m_p_width = value;
setMmScaleFactor();
}
}
void Sizing::setDpScaleFactor(float value)
{
if(value != 0)
{
qDebug() << "Set custom dp scale factor";
m_dp_factor = value;
}
}
...@@ -37,6 +37,9 @@ public: ...@@ -37,6 +37,9 @@ public:
Q_INVOKABLE float mm(float value); Q_INVOKABLE float mm(float value);
Q_INVOKABLE float dp(float value); Q_INVOKABLE float dp(float value);
Q_INVOKABLE void setMmScaleFactor(float value);
Q_INVOKABLE void setDpScaleFactor(float value);
private: private:
bool m_valid; bool m_valid;
......
...@@ -48,9 +48,9 @@ MLocalThemeDaemonClient::MLocalThemeDaemonClient(const QString &testPath, QObjec ...@@ -48,9 +48,9 @@ MLocalThemeDaemonClient::MLocalThemeDaemonClient(const QString &testPath, QObjec
MAbstractThemeDaemonClient(parent), MAbstractThemeDaemonClient(parent),
m_pixmapCache(), m_pixmapCache(),
m_imageDirNodes() m_imageDirNodes()
#ifdef HAVE_MLITE #ifdef HAVE_MLITE
, themeItem("/meegotouch/theme/name") , themeItem("/meegotouch/theme/name")
#endif #endif
{ {
QStringList themeRoots; QStringList themeRoots;
QString themeRoot = testPath; QString themeRoot = testPath;
...@@ -111,6 +111,7 @@ MLocalThemeDaemonClient::MLocalThemeDaemonClient(const QString &testPath, QObjec ...@@ -111,6 +111,7 @@ MLocalThemeDaemonClient::MLocalThemeDaemonClient(const QString &testPath, QObjec
inheritanceChain.insert(nextTheme); inheritanceChain.insert(nextTheme);
// the paths should be stored in reverse order than in the inheritance chain // the paths should be stored in reverse order than in the inheritance chain
themeRoots.prepend(themeRoot + QDir::separator() + nextTheme + QDir::separator() + QLatin1String("meegotouch")); themeRoots.prepend(themeRoot + QDir::separator() + nextTheme + QDir::separator() + QLatin1String("meegotouch"));
themeRoots.prepend(themeRoot + QDir::separator() + nextTheme + QDir::separator() + QLatin1String("fontawesome"));
QString parentTheme = themeIndexFile.value("X-MeeGoTouch-Metatheme/X-Inherits", "").toString(); QString parentTheme = themeIndexFile.value("X-MeeGoTouch-Metatheme/X-Inherits", "").toString();
...@@ -148,7 +149,8 @@ MLocalThemeDaemonClient::~MLocalThemeDaemonClient() ...@@ -148,7 +149,8 @@ MLocalThemeDaemonClient::~MLocalThemeDaemonClient()
QPixmap MLocalThemeDaemonClient::requestPixmap(const QString &id, const QSize &requestedSize) QPixmap MLocalThemeDaemonClient::requestPixmap(const QString &id, const QSize &requestedSize)
{ {
QPixmap pixmap; QPixmap pixmap;
qDebug() << "ID requested: " << id;
QStringList parts = id.split('?');
QSize size = requestedSize; QSize size = requestedSize;
if (size.width() < 1) { if (size.width() < 1) {
...@@ -158,20 +160,30 @@ QPixmap MLocalThemeDaemonClient::requestPixmap(const QString &id, const QSize &r ...@@ -158,20 +160,30 @@ QPixmap MLocalThemeDaemonClient::requestPixmap(const QString &id, const QSize &r
size.rheight() = 0; size.rheight() = 0;
} }
const PixmapIdentifier pixmapId(id, size); const PixmapIdentifier pixmapId(parts.at(0), size);
pixmap = m_pixmapCache.value(pixmapId); pixmap = m_pixmapCache.value(pixmapId);
if (pixmap.isNull()) { if (pixmap.isNull()) {
// The pixmap is not cached yet. Decode the image and // The pixmap is not cached yet. Decode the image and
// store it into the cache as pixmap. // store it into the cache as pixmap.
const QImage image = readImage(id); const QImage image = readImage(parts.at(0));
if (!image.isNull()) { if (!image.isNull()) {
pixmap = QPixmap::fromImage(image); pixmap = QPixmap::fromImage(image);
if (requestedSize.isValid() && (pixmap.size() != requestedSize)) { }
pixmap = pixmap.scaled(requestedSize); if (parts.length() > 1)
if (parts.length() > 1 && QColor::isValidColor(parts.at(1)))
{
QPainter painter(&pixmap);
painter.setCompositionMode(QPainter::CompositionMode_SourceIn);
painter.fillRect(pixmap.rect(), parts.at(1));
painter.end();
} }
m_pixmapCache.insert(pixmapId, pixmap); if (requestedSize.width() > 0 && requestedSize.height() > 0)
} pixmap = pixmap.scaled(requestedSize.width(), requestedSize.height(), Qt::IgnoreAspectRatio);
else
pixmap = pixmap;
m_pixmapCache.insert(pixmapId, pixmap);
} }
return pixmap; return pixmap;
} }
......
...@@ -45,6 +45,8 @@ ...@@ -45,6 +45,8 @@
#include <QHash> #include <QHash>
#include <QPixmap> #include <QPixmap>
#include <QString> #include <QString>
#include <QPainter>
#include <QColor>
#ifdef HAVE_MLITE #ifdef HAVE_MLITE
#include <mgconfitem.h> #include <mgconfitem.h>
......
...@@ -46,7 +46,7 @@ ButtonStyle { ...@@ -46,7 +46,7 @@ ButtonStyle {
RadialGradient { RadialGradient {
x: control.pressX - width/2 x: control.pressX - width/2
y: control.pressY - height/2 y: control.pressY - height/2
width: Theme.itemWidthMedium width: Theme.itemWidthSmall
height: width height: width
visible: control.pressed visible: control.pressed
......
/****************************************************************************************
**
** Copyright (C) 2017 Eetu Kahelin
** All rights reserved.
**
** You may use this file under the terms of BSD license as follows:
**
** Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions are met:
** * Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** * Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in the
** documentation and/or other materials provided with the distribution.
** * Neither the name of the author nor the
** names of its contributors may be used to endorse or promote products
** derived from this software without specific prior written permission.
**
** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
** ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
** WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
** DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR
** ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
** (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
** LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
** ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
** SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
**
****************************************************************************************/
import QtQuick 2.6
import QtQuick.Controls 1.0
import QtQuick.Controls.Styles 1.4
import QtGraphicalEffects 1.0
ButtonStyle {
background: Image {
fillMode: Image.PreserveAspectFit
opacity: control.enabled ? 1.0 : 0.5
source:control._showPress ? control.highlightSource : control.source
}
}
...@@ -20,3 +20,4 @@ SpinBoxStyle 1.0 SpinBoxStyle.qml ...@@ -20,3 +20,4 @@ SpinBoxStyle 1.0 SpinBoxStyle.qml
TabViewStyle 1.0 TabViewStyle.qml TabViewStyle 1.0 TabViewStyle.qml
TableViewStyle 1.0 TableViewStyle.qml TableViewStyle 1.0 TableViewStyle.qml
TextFieldStyle 1.0 TextFieldStyle.qml TextFieldStyle 1.0 TextFieldStyle.qml
IconButtonStyle 1.0 IconButtonStyle.qml
...@@ -27,6 +27,7 @@ QML_FILES = \ ...@@ -27,6 +27,7 @@ QML_FILES = \
TextFieldStyle.qml \ TextFieldStyle.qml \
ToolBarStyle.qml \ ToolBarStyle.qml \
ToolButtonStyle.qml \ ToolButtonStyle.qml \
IconButtonStyle.qml
# Images # Images
QML_FILES += \ QML_FILES += \
......
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