Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Submit feedback
Contribute to GitLab
Sign in / Register
Toggle navigation
G
glacier-home
Project
Project
Details
Activity
Releases
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Boards
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Charts
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
NemoMobile
glacier-home
Commits
7b20b950
Commit
7b20b950
authored
Jun 09, 2017
by
m2ko
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
Fix lockscreen scaling maybe and animations
parent
bf4f7bf4
Changes
2
Hide whitespace changes
Inline
Side-by-side
Showing
2 changed files
with
86 additions
and
25 deletions
+86
-25
MainScreen.qml
src/qml/MainScreen.qml
+3
-1
compositor.qml
src/qml/compositor.qml
+83
-24
No files found.
src/qml/MainScreen.qml
View file @
7b20b950
...
...
@@ -166,8 +166,10 @@ Page {
visible
:
DeviceLock
.
state
==
DeviceLock
.
Locked
&&
codepadVisible
width
:
lockScreen
.
width
height
:
lockScreen
.
height
/
2
anchors
{
verticalCenter
:
lockScreen
.
verticalCenter
}
anchors.centerIn
:
lockScreen
z
:
200
}
...
...
src/qml/compositor.qml
View file @
7b20b950
...
...
@@ -135,7 +135,7 @@ Compositor {
property
real
lockThreshold
:
0.25
property
int
lockscreenX
property
int
lockscreenY
enabled
:
!
Desktop
.
instance
.
codepadVisible
//DeviceLock.state != DeviceLock.Locked
enabled
:
true
//
!Desktop.instance.codepadVisible//DeviceLock.state != DeviceLock.Locked
onGestureStarted
:
{
swipeAnimation
.
stop
()
...
...
@@ -144,6 +144,15 @@ Compositor {
if
(
root
.
appActive
)
{
state
=
"
swipe
"
}
else
if
(
!
root
.
appActive
&&
DeviceLock
.
state
!==
DeviceLock
.
Locked
)
{
state
=
"
lock
"
}
else
if
(
Desktop
.
instance
.
lockscreenVisible
()
&&
DeviceLock
.
state
===
DeviceLock
.
Locked
&&
!
Desktop
.
instance
.
codepadVisible
)
{
state
=
"
pullCodepad
"
}
else
if
(
Desktop
.
instance
.
lockscreenVisible
()
&&
DeviceLock
.
state
===
DeviceLock
.
Locked
&&
Desktop
.
instance
.
codepadVisible
)
{
state
=
"
pushCodepad
"
}
}
onGestureFinished
:
{
...
...
@@ -164,15 +173,19 @@ Compositor {
-
Desktop
.
instance
.
lockscreen
.
width
)
lockAnimation
.
start
()
// Locks, unlocks or brings up codepad to enter security code
//Locks
//
Locks
if
(
!
Desktop
.
instance
.
lockscreenVisible
())
{
Desktop
.
instance
.
setLockScreen
(
true
)
}
//
Brings up codepad
else
if
(
Desktop
.
instance
.
lockscreenVisible
()
&&
!
Desktop
.
instance
.
codepad
.
visible
&&
DeviceLock
.
state
==
DeviceLock
.
Locked
)
{
//
Brings up codepad, only left and right swipes allowed for it for now
else
if
(
Desktop
.
instance
.
lockscreenVisible
()
&&
!
Desktop
.
instance
.
codepad
.
visible
&&
DeviceLock
.
state
==
DeviceLock
.
Locked
&&
(
gesture
!==
"
down
"
&&
gesture
!==
"
up
"
)
)
{
Desktop
.
instance
.
codepadVisible
=
true
}
//Unlocks if no security code required
// Hides codepad but does not unlock the code, only left and right swipes allowed for now
else
if
(
Desktop
.
instance
.
lockscreenVisible
()
&&
Desktop
.
instance
.
codepad
.
visible
&&
DeviceLock
.
state
==
DeviceLock
.
Locked
&&
gesture
!==
"
down
"
&&
gesture
!==
"
up
"
)
{
Desktop
.
instance
.
codepadVisible
=
false
}
// Unlocks if no security code required
else
if
(
DeviceLock
.
state
!==
DeviceLock
.
Locked
&&
Desktop
.
instance
.
lockscreenVisible
())
{
Desktop
.
instance
.
setLockScreen
(
false
)
}
...
...
@@ -181,8 +194,9 @@ Compositor {
}
}
}
// States are for the animations that follow your finger during swipes
states
:
[
// Swipe state is when app is on and you are swiping it to background or closing it
State
{
name
:
"
swipe
"
when
:
!
Desktop
.
instance
.
codepadVisible
...
...
@@ -197,6 +211,7 @@ Compositor {
y
:
gestureArea
.
horizontal
?
0
:
gestureArea
.
value
}
},
// Lock state is for when screen is locked but no security code required, can be swiped from any edge
State
{
name
:
"
lock
"
when
:
Desktop
.
instance
.
lockscreenVisible
()
...
...
@@ -227,7 +242,65 @@ Compositor {
Desktop
.
instance
.
lockscreen
.
height
:
Desktop
.
instance
.
lockscreen
.
width
)
+
gestureArea
.
value
)
)
)
}
},
// pullCodepad is when you are pulling codepad into view to enter security code
State
{
name
:
"
pullCodepad
"
when
:
Desktop
.
instance
.
codepadVisible
PropertyChanges
{
target
:
Desktop
.
instance
codepadVisible
:
true
}
PropertyChanges
{
target
:
gestureArea
delayReset
:
true
}
PropertyChanges
{
target
:
Desktop
.
instance
.
codepad
// Extremely confusing logic and math to get the codepad follow your finger
x
:
gestureArea
.
lockscreenX
+
(
gestureArea
.
value
<
0
?
Desktop
.
instance
.
lockscreen
.
width
:
-
Desktop
.
instance
.
lockscreen
.
width
)
+
((
gestureArea
.
horizontal
)
?
(
Desktop
.
instance
.
lockscreenVisible
()?(
gestureArea
.
value
)
:
(
gestureArea
.
gesture
==
"
right
"
?
((
Desktop
.
instance
.
lockscreen
.
width
===
topmostWindow
.
width
)
?
-
Desktop
.
instance
.
lockscreen
.
width
:
-
Desktop
.
instance
.
lockscreen
.
height
)
+
Math
.
abs
(
gestureArea
.
value
)
:
((
Desktop
.
instance
.
lockscreen
.
width
===
topmostWindow
.
width
)
?
Desktop
.
instance
.
lockscreen
.
width
:
Desktop
.
instance
.
lockscreen
.
height
)
+
gestureArea
.
value
)
)
:
0
)
// Bringing up the codepad opacity from 0 to 1
opacity
:
gestureArea
.
horizontal
?
(
gestureArea
.
value
<
0
?
(
gestureArea
.
value
/
-
Desktop
.
instance
.
lockscreen
.
width
)
:
gestureArea
.
value
/
Desktop
.
instance
.
lockscreen
.
width
)
:
0
}
},
// pushCodepad is when you are pushing the codepad away without entering a security code
State
{
name
:
"
pushCodepad
"
when
:
Desktop
.
instance
.
lockscreenVisible
()
&&
DeviceLock
.
state
===
DeviceLock
.
Locked
&&
Desktop
.
instance
.
codepadVisible
PropertyChanges
{
target
:
gestureArea
delayReset
:
true
}
PropertyChanges
{
target
:
Desktop
.
instance
.
codepad
// Confusing logic for the codepad to follow your swipe
x
:
gestureArea
.
lockscreenX
+
((
gestureArea
.
horizontal
)
?
(
Desktop
.
instance
.
lockscreenVisible
()?(
gestureArea
.
value
)
:
(
gestureArea
.
gesture
==
"
right
"
?
((
Desktop
.
instance
.
lockscreen
.
width
===
topmostWindow
.
width
)
?
-
Desktop
.
instance
.
lockscreen
.
width
:
-
Desktop
.
instance
.
lockscreen
.
height
)
+
Math
.
abs
(
gestureArea
.
value
)
:
((
Desktop
.
instance
.
lockscreen
.
width
===
topmostWindow
.
width
)
?
Desktop
.
instance
.
lockscreen
.
width
:
Desktop
.
instance
.
lockscreen
.
height
)
+
gestureArea
.
value
)
)
:
0
)
// Hiding the codepad with opacity fading from 1 to 0
opacity
:
1
-
(
gestureArea
.
horizontal
?
(
gestureArea
.
value
<
0
?
(
gestureArea
.
value
/
-
Desktop
.
instance
.
lockscreen
.
width
)
:
gestureArea
.
value
/
Desktop
.
instance
.
lockscreen
.
width
)
:
0
)
}
}
]
SequentialAnimation
{
...
...
@@ -248,23 +321,6 @@ Compositor {
}
}
SequentialAnimation
{
id
:
codePadAnimation
property
alias
valueTo
:
valueAnimationCode
.
to
SmoothedAnimation
{
id
:
valueAnimationCode
target
:
Desktop
.
instance
.
codepad
property
:
"
opacity
"
easing.type
:
Easing
.
OutQuint
}
PropertyAction
{
target
:
gestureArea
property
:
"
state
"
value
:
""
}
}
SequentialAnimation
{
id
:
lockAnimation
property
alias
valueTo
:
valueAnimationLock
.
to
...
...
@@ -273,6 +329,7 @@ Compositor {
id
:
valueAnimationLock
target
:
Desktop
.
instance
.
lockscreen
property
:
"
x
"
velocity
:
1
easing.type
:
Easing
.
OutQuint
}
...
...
@@ -328,8 +385,10 @@ Compositor {
}
onDisplayOff
:
if
(
root
.
topmostAlarmWindow
==
null
)
if
(
root
.
topmostAlarmWindow
==
null
)
{
Desktop
.
instance
.
codepadVisible
=
false
setCurrentWindow
(
root
.
homeWindow
)
}
onWindowAdded
:
{
console
.
log
(
"
Compositor: Window added
\"
"
+
window
.
title
+
"
\"
"
+
"
category:
"
+
window
.
category
)
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment